final fantasy: the 4 heroes of light review

Please refresh the page and try again. Final Fantasy: The 4 Heroes of Light tells the tale of a young boy who sets out on a journey of self-discovery with his friends, only to be tasked with saving the world from an unexpected evil. GamesRadar+ is supported by its audience. The difficulty really amped up its charm, and the fact is challenging games rarely leave you bored. The different types of gear are limited, but you have the ability to upgrade weapons and armor with gems, which greatly increases their potency and worth in later encounters. Details about your current objectives are built into these towns, so it's worth your while (and in many cases, necessary) to go around and talk to all the residents. The latter two are where the Final Fantasy doctrine is completely disregarded, and could easily turn purists off expecting a faithful Final Fantasy experience. Like the original Final Fantasy and the first releases of the FF II - VI, combat is turn based but you aren't able to directly choose which monster your characters attack. If you decide to become a white mage, all white magic becomes cheaper to use while your spirit stat goes up to increase the power of your healing. Developed exclusively for Nintendo DS, this role-playing game is the first original Final Fantasy title for the platform. Both in combat and using health items during battle, you aren%26rsquo;t allowed to manually pinpoint the intended recipient of your wrath or rescue. Sound and Graphics: 4 Heroes of Light sells itself as a return to old times, using a setting like that of old, and the job is pretty well done here, despite using the newer graphics of the DS rather than a sprite style. There's a shop in every town that lets you store items, but having to fish out the right gear and hand it individually to characters is a pain. I sure hope you remembered those ice shields. As challenging as it is charming. Although your four-person party is united before the first boss battle, 4 Heroes quickly splits them apart and the game proceeds to time-jump back and forth between all the different members until they%26rsquo;re all united near the end. When a character in your party becomes critically injured or dies, the music takes an urgent turn that encourages you to set things right. Final Fantasy: The 4 Heroes of Light (DS) review by Jason Venter. Final Fantasy: The 4 Heroes of Light (DS) review "Rumors spread that this was going to be a reboot of the original 1987 Final Fantasy for the NES because of its western title and Square Enix's insistence that it would be a "throw back" to the days of 8-bit role playing games. They soon join forces with the loyal Yunita, a palace knight with an overwrought sense of duty, and manage to save Aire, who is ungrateful and miffed about the whole thing. For example, the music is excellent throughout, but in the background of the tracks you’ll hear tones that you’ll recognize from an 8 or 16-bit sound chip. Another wrinkle comes via 4 Heroes%26rsquo; doing away with magic points, instead making item use, spells, and physical attacks all draw from the same well of slowly regenerating action points. While the game can be both engrossing and beautiful, it is ruined … by Jason Venter. There isn't a set order of actions that allows you to predict when a particular attack will occur or when a spell will be cast. Final Fantasy: The 4 Heroes of Light attempts to recapture the magic that first attracted fans to the series during its humble beginnings. Thank you for signing up to GamesRadar+. In addition to fighting on your own, you can connect wirelessly for multiplayer with up to three friends. The 4 Heroes of Light are pumped and ready to grind through some levels! Don%26rsquo;t let the name fool you. The Basics In part, The 4 Heroes of Light is a nostalgic throwback to a time when the words ‘Final’ and ‘Fantasy’ weren’t shorthand for ‘aaaargghh’ and ‘stop talking’, respectively. It advertises that it presents old school RPG gameplay in a storybook type world. Gone are the days of loading up on 99 cabins: You actually have to plan out what you%26rsquo;ll need for each quest and stock up accordingly. Square Enix is a company that has no shame in … Mixing and matching gear properly can mean the difference between success and failure because many bosses and monsters have a strong elemental property. Final Fantasy: The 4 Heroes of Light has practically nothing to do with Final Fantasy. You meet all manner of monsters as you traverse the world and trudge through its dungeons, and combat here is a twist on the turn-based system where you cannot select the target of your actions. The game is a nostalgic return to what role playing games were like when the series first saw the light of day. Review Final Fantasy: The 4 Heroes of Light. Final Fantasy is experiencing an identity crisis at the moment, swinging from the extravagance of XIII to the simplicity of Crystal Chronicles.It’s fair to say the series has lost some of its focus. Final Fantasy: The 4 Heroes of Light Review 0 . Having already had success with its two previous Final Fantasy DS … That said only about half of its ideas—like the crown system—works very well, and the other half is counter-productive throwbacks. Things are coming up E.T.!! When you purchase through links on our site, we may earn an affiliate commission. These effects are immediate and built into each crown, and you can change crowns any time you're not in battle by opening up the menu. On the one hand, it keeps things exciting, but on the other, it means that your people can get wiped out before that awesome group cure gets cast. Certainly not modern Final Fantasy, in any case. ", Ma Rainey's Black Bottom review: "Chadwick Boseman is astonishing in his final film performance", Doctor Who Revolution Of The Daleks review: "The meat ‘n’ veg version of Who", Star Trek: Discovery season 3, episode 12 review: "A spectacular run of episodes continues", Cobra Kai season 3 review: "Powers through and delivers its best season yet", Star Trek: Discovery season 3, episode 11 review: "The perfect Christmas present", Star Trek: Discovery season 3, episode 10 review: "One of the best episodes of the show’s entire run". So, maybe this isn%26rsquo;t really a Final Fantasy game. I actually really love Final Fantasy: the 4 Heroes of Light. Final Fantasy: The 4 Heroes of Light review No Good - Plain and Simple Summary: Final Fantasy is one of those names in the gaming industry that … It advertises that it presents old school RPG … You choose one option or the other, and pray the game follows your will. It's the same if you're using a healing item or a beneficial spell--you can't choose who gets healed first, who gets buffed first, or who has a status ailment removed first. It has its share of issues and quirks, sure, but once you get used to them 4 Heroes has more depth and variety than is generally thought possible not only for the series but also for the console. Bethany Massimilla by Jason Venter. Combat is mastered when you manage the flow of incoming action points to your needs and are careful not to overextend yourself and spend all your points. It's somewhat of a shame that Final Fantasy: The 4 Heroes of Light takes a while to really find its stride because when it finally does, it has everything you want in a traditional RPG package. The four main characters are not mute, but their personalities are undeveloped, and the focus is … Like the original Final Fantasy and the first releases of the FF II - VI, combat is turn based but you aren't able to directly choose which monster your characters attack. The barren desert dungeon early on is perhaps one of the worst offenders: it%26rsquo;s five floors of blank walls, staircases, and whirling sandpit traps. It's an instant character-class swap, and each individual class has a specific advantage that makes it useful--whether you need to collect more items and gems or you'd like to bring a particular sort of attack to bear against a strong foe. Final Fantasy: The 4 Heroes of Light NDS. Somehow, the endearing graphics make the unrelenting difficulty that much more aggravating. You accrue one action point naturally per turn, or you can select the boost option and the character will defend and accrue two. Hikari no 4 Senshi: Final Fantasy Gaiden(Nintendo DS) by altered_confusion on November 08, 2010 Final Fantasy: The Heroes of Light takes you back to the DS where you will be controlling a much more manageable amount of characters as you try to solve the mysteries of the world as well save the world for evil. Final Fantasy: The 4 Heroes of Light is a return to the franchise’s roots. There is not many hints on where Final Fantasy: The 4 Heroes of Light is a enjoyable R.P.G (role playing game) that has a old time feel to it. The visual cues make extra impact on the change, and sound cues play a crucial part in the game as well. There's the recruitment of stalwart companions, much roaming of the world, unsightly explosions of evil, and that magical moment when it all kicks into high gear and you ride off to a shining victory. And you will die often. These tweaks run the gamut from the small and welcome changes like the adorable storybook visuals and the cutesy way villagers talk about questing and leveling up (one kid early on beams about how psyched up he gets when monsters attack his party) to bigger ones that must be finessed and addressed until the very end like the overhauled battle and item-management system. Items can be used or sold, and gems are good money but also an important resource. Get the best gaming deals, reviews, product advice, competitions, unmissable gaming news and more! An uneven but generally enjoyable experience throughout. © 2021 GAMESPOT, A RED VENTURES COMPANY. Ranked #4534 All-time among Glitchwave users. Final Fantasy: Four Heroes of Light is an eight-week old kitten. 1.609575862101E12 The action points you have carry over when you leave battle, and you can heal and cure status ailments outside of fights if you have the points saved. Gone are the bombastic dramas, and expensive cutscenes, and we're simply left with four heroes, a world full of evil, and the player. When fighting bosses, there's no indication of their health onscreen, but you at least know when they've been critically weakened. With FINAL FANTASY: THE 4 HEROES OF LIGHT, the FINAL FANTASY series is rendered anew as an epic storybook adventure by the creators of the FINAL FANTASY III and FINAL FANTASY IV Nintendo DS remakes. Any hero in your merry band can be anything you like. Any hero in your merry band can be anything you like. That also means you%26rsquo;ll be doing a hell of a lot of level grinding, but just doing that blindly is hardly a guarantee you%26rsquo;ll emerge victorious from battles. The game is a nostalgic return to what role playing games were like when the series first saw the light of day. For Final Fantasy: The 4 Heroes of Light on the DS, GameFAQs has 11 reviews. If you're stubborn and want to just set off rather than chat up every urchin in town, the world and even the dungeons are fairly compact so they're not overly onerous if you need to make multiple trips or spend time running around. It's good at saying, "Here there be dragons," and bad at communicating, "First, go north, then west around the huge lake, then squeeze past the mountain range, then trudge through the snow, and then go all the way through the cave to find the pesky dragons." Final Fantasy: The 4 Heroes Of Light, previously known as Four Warriors of Light: Final Fantasy Gaiden, boasts beautiful picture book visuals and an … Four unassuming adventurers set forth on a journey to save a magical kingdom in Final Fantasy: The 4 Heroes of Light for the Nintendo DS. Don't get me wrong. on October 14, 2010 at 6:27PM PDT. Sometimes, it's worth chasing the carrot on the end of the stick. No worries if you can't put together a party with friends, though, because you can also earn battle points via single-player. Final Fantasy: The 4 Heroes of Light was developed by Matrix Games for the Nintendo DS, released on October 5. Each character can store up to five action points at a time, and your more potent spells and attacks cost more action points to use. The following is a list of armor from Final Fantasy: The 4 Heroes of Light. Final Fantasy: The 4 Heroes of Light is a enjoyable R.P.G (role playing game) that has a old time feel to it. NES RPGs were notorious for focusing more on gameplay than plot and they also had a … Fortunately, players are thrown a bone with it being impossible to get a game-over screen: You%26rsquo;ll just be spat back out to your last save point when you die. It's a bunch of extra button presses or stylus taps that add up when you have to switch out everyone's shields and accessories to give them items. [image1]Officially the game is known as Final Fantasy: The 4 Heroes of Light, but I like my title better. Released 2009. As you progress through the game and defeat powerful monsters, a magical crystal will bestow upon your party the gift of a new crown or two. The most recent addition to the "Final Fantasy" lineup, "Final Fantasy: The 4 Heroes of Light," falls into that last category, and is an entirely original game for the Nintendo DS. Granted, the sizable series has had its share of evolutions and regressions over the last two decades, but 4 Heroes, more often than not, strikes out its own path in ways the main series never has before. Check out our full Final Fantasy: The 4 Heroes of Light review for more details. Final Fantasy: The 4 Heroes of Light (DS) review "Rumors spread that this was going to be a reboot of the original 1987 Final Fantasy for the NES because of its western title and Square Enix's insistence that it would be a "throw back" to the days of 8-bit role playing games. Accessories can boost particular stats, augment attacks, or totally block certain types of magic and other afflictions. And that's really where The 4 Heroes of Light really gets its play value. But once your party finally comes together and things begin in earnest, the game starts to show off its true appeal. Oh sure, it looks cute, but just try getting around on foot. Future US, Inc. 11 West 42nd Street, 15th Floor, Final Fantasy: The 4 Heroes of Light has been referred to as a "traditional" Final Fantasy title. The main characters as well as the temporary party members can equip any armor because armor are not job specific. Final Fantasy: The 4 Heroes of Light is certainly an interesting experience when it comes to many of its unique gameplay mechanics, but the game's … It's a common convention in role-playing games to have these separate threads that tie your merry band of adventurers together, but here, it feels particularly contrived because your party splits up multiple times and you have to grind through a good deal of initial content solo. It plays much like the classic 2D entries in the series, and also features a class system, disguised as the "Crown System"; a character's class is dependent on what crown he/she wears. This kicks off a whole mess of events that fragments your party as members head out into the world, repeatedly abandon each other for no apparent reason, have numerous visions of a talking crystal, and meet helpful allies who stay for a time (and then leave suddenly with all the items you gave them). 4HoL tries to imitate those qualities but fails in some respects. It all comes down to the crowns with which you equip everyone. If you want that really brutal axe, you can still earn it if you murder enough monsters. Without a tutorial, this all takes some adjustment, but it goes hand in hand with the emphasis on strategy with item management and questing in general. Retails for USD$39.99. If you throw in an elementalist that you've upgraded to cut elemental damage in half and fire weapons on your characters, you'll be eating dragon steak at dinnertime. Some sort of curse has been activated, and they'll need to set out on a journey to make things right again. Final Fantasy is experiencing an identity crisis at the moment, swinging from the extravagance of XIII to the simplicity of Crystal Chronicles.It’s fair to say the series has lost some of its focus. There's plenty of character customization, an endless stream of townspeople to learn from and trade with, and a number of nasty monsters to challenge you. 'Final Fantasy: The 4 Heroes Of Light' Review - Old School Meets New School Jason Cipriano 10/08/2010. The adorable graphics are oddly out of step, in a good way, with the curious injection of complex new item and battle systems. Find release dates, customer reviews, previews, and more. Players can customize their characters with a variety of skills using the Crown System, which functions like the job system from Final Fantasy 3, though it … Final Fantasy: The 4 Heroes of Light has been referred to as a "traditional" Final Fantasy title. FF: The 4 Heroes of Light is a throw-back to the old school RPG styling of the 80s and 90s. Because of the necessity to use the right gear for certain fights, tune the gear to particular crowns, and carry all of your spells as physical books, the limit on inventory space per character eats into enjoyment somewhat. But you always come back to them. Buy Final Fantasy: The 4 Heroes of Light by Square Enix, Inc. for Nintendo DS at GameStop. The world you roam has a distinct storybook style, with colorful, whimsical villages filled with travelers, merchants, and townspeople. Don%26rsquo;t let the name fool you. Final Fantasy: The 4 Heroes of Light is a classic RPG that beckons back to the days of old school role-playing without ever really expecting as much as some of the earliest titles in the franchise did. This is especially true because enemies don't drop currency--only items and gems--and you need both goodies and cash. But once your party comes together, you'll be master of the skies via dragon flight anyway, and all those obstacles become but a bitter memory. And although the land map is drawn in a cute style with features leaping off the screen, it doesn't give you a good idea of the available paths from place to place. I preordered it on Amazon and was so excited to play the game four days after the release date. Hikari no 4 Senshi: Final Fantasy Gaiden(Nintendo DS) by plasticpals on December 04, 2010 Final Fantasy: The 4 Heroes of Light is a side-story that takes its inspiration from the earlier 8-bit and 16-bit installments; a time when games were genuinely challenging and couldn’t rely on flashy graphics to hold a player’s attention. Charming, compact world is easily explored via hints from helpful townsfolk, Crowns allow party composition changes on a dime, Lots of element and class-based gear swaps for any occasion, Initial hours are disjointed and full of backtracking and grinding. © They allow you to upgrade weapons and armor at a special shop, and they let you upgrade your wonderful crowns. Better than the recent numbered entries in the series 0 . The latest Final Fantasy spin-off for the Nintendo DS is fun and challenging, and with its level grinding and backtracking gameplay elements it definitely plays like an old-school RPG. Final Fantasy: The 4 Heroes of Light isn%26rsquo;t really a Final Fantasy game. As vital and cool as crowns are, however, they're matched in importance by your gear choices. If you like old-school JRPGs, flaws and all, you should enjoy this game. Got rid of an old belt, gained a new FF game for pennies on the dollar. Final Fantasy: The 4 Heroes of Light attempts to recapture the magic that first attracted fans to the series during its humble beginnings. Final Fantasy: 4 Heroes of Light still doesn't quite nail that formula, but it comes darn close. It's got huge green eyes, a little pink nose and ears that twitch when it sleeps; the very definition of cute. Final Fantasy: The 4 Heroes of Light isn%26rsquo;t really a Final Fantasy game. You can choose to attack, and weapons attack the front or rear rows of opponents based on type (bows hit the back line, swords the front, and so on), but you cannot choose which individual monster to slay. Gone are the bombastic dramas, and expensive cutscenes, and we're simply left with four heroes, a world full of evil, and the player. Now where Final Fantasy games tend to change their gameplay mechanics often. The game starts off simply, with the titular 4 heroes meeting on a mission to save the princes (who actually IS one of the heroes) from an evil witch. When you put on the bandit mask, you can not only steal from enemies but your strength and health also increase. Final Fantasy: The 4 Heroes of Light is a classic RPG that beckons back to the days of old school role-playing without ever really expecting as much as some of the earliest titles in the franchise did. As night changes into day, the music flows into something more upbeat. First of all, Final Fantasy: The 4 Heroes of Light has a decidedly old-school feel. GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. The 4 Heroes of Light plays out linearly, offering little exploration. Each action--whether it's a magic spell, weapon attack, or special ability--costs action points to use. This is nothing new for Square-Enix – … Certainly not modern Final Fantasy, in any case. While fighting cooperatively, you earn battle points that you can exchange for some powerful weapons and a few extra goodies. They defeat the witch and return to town only to find that everyone in Horne has been turned to stone. Weapons can be imbued with elements like fire or water or inflict status abnormalities like poison and paralysis. When I first heard of it at E3, I was so happy that a Final Fantasy game was coming to a Nintendo system. Also annoying? NY 10036. Final Fantasy: The 4 Heroes of Light Guide. Please deactivate your ad blocker in order to see our subscription offer, Roccat Burst Pro review: "A mouse built for speed", Oculus Quest 2 Review: "Improved VR experiences and more power make up for aesthetic trade-offs", The Mandalorian season 2, episode 8 review: "They went there", Wonder Woman 1984 review: "A much-needed blockbuster for our times", The Mandalorian season 2, episode 7 review: "Return to formula", The Midnight Sky review: "George Clooney’s Netflix movie never quite lands. However, due to the aging mechanics of the game, many people may be turned away by its uneven difficulty and item management system. It's a constantly renewable resource, but because you want more than one action point to perform most useful actions, you'll have to make the time to boost regularly while keeping your party safe. There was a problem. FF: The 4 Heroes of Light is a throw-back to the old school RPG styling of the 80s and 90s. Review Final Fantasy: The 4 Heroes of Light. Four unassuming adventurers set forth on a journey to save a magical kingdom in Final Fantasy: The 4 Heroes of Light for the Nintendo DS. Customizing your characters has seldom been simpler in an RPG. Learn more. Random encounters return, and the Battle system is turn-based, reminiscent of the first three Final Fantasy games on the Famicom. Master all-new combat and game systems and immerse yourself in a charming storybook setting as you take on the roles of Brandt, Jusqua, Yunita, and Aire. When you face off against an ice dragon that attacks your whole group with its massively damaging frost breath, it becomes manageable if everyone puts on an ice shield. Final Fantasy: The 4 Heroes of Light – review Square Enix, cert: 12 Final Fantasy's latest role-playing spin-off is a charming diversion ... Battle away in Final Fantasy: the 4 Heroes of Light. To conclude Final Fantasy: The 4 Heroes of Light is a great game for the Nintendo DS, and I recommend the game to anyone willing to play. Final Fantasy: 4 Heroes of Light is a spinoff from the popular and long running Final Fantasy games. Shields protect against certain elements and magics or simply provide physical defense. The word traditional is simply another way of saying "Final Fantasy titles before Final Fantasy VII." Final Fantasy: The 4 Heroes of Light (DS) review by Jason Venter. Gameplay follows normal RPG fare, though Magic Points are replaced by Action Points. Final Fantasy: The 4 Heroes of Light Guide. 4 Heroes of Light is an impressive little package on the DS that is sure to please fans of the older entries in the Final Fantasy series. ! Because he's the impatient sort, he also sends Brandt, a local youth who fortuitously came of age at just the right moment to get drafted, and Jusqua, who's not exactly keen about his new mission. Although the game%26rsquo;s many towns feel alive and are greatly different from one another, the dungeons feel uninspired, repetitive, and dull. Final Fantasy: The 4 Heroes of Light is a spin-off of the Final Fantasy series, and also the first Final Fantasy title exclusively for the Nintendo DS. Random battles can be pretty infuriating, but they%26rsquo;re actually welcome diversions in some of the boring dungeons. They'll be able to tell you what direction your next dungeon may be found in, give you hints as to upcoming boss abilities and weaknesses, suggest helpful items, or taunt you with hidden treasures. Final Fantasy: The 4 Heroes of Light labors a bit while getting all the pieces into place but finally manages to bring home a solid, satisfying jaunt through yet another land of swords and sorcery. The word most commonly used to describe it is "storybook", and that fits quite elegantly. Plus, the menu system itself is clunky and doesn't allow you to hit the shoulder buttons to tab through characters. Introduction: Final Fantasy: The 4 Heroes of Light (4HoL) is an homage to the classic NES RPGs. Final Fantasy: 4 Heroes of Light drops the cinematic look of the franchise for a much more traditional gameplay. I preordered it on Amazon and was so excited to play the game four days after the release date. As challenging as it is charming. As challenging as it is charming. Frustrated, sure. Final Fantasy: The 4 Heroes of Light (4HoL) is an homage to the classic NES RPGs. Managing action points intelligently means that if you're careful, you can wander the wilds as long as you like to pick off assailants without having to constantly visit towns to rest and recuperate--a great feature. GameSpot may get a commission from retail offers. While the models for the main characters are superdeformed and pretty basic, the various crowns and their matching armor create great looks all around. Each crown can be upgraded via gems to offer even more powerful advantages in the form of new abilities, such as the ability to halve elemental damage or protect your white mage from enemy attacks. Final Fantasy: The 4 Heroes of Light takes the character development of Final Fantasy IV and combines it with the job systems of Final Fantasy III and V. A new attack point battle system is thrown into the mix as well. It all begins with a sleepy village, a kidnapped princess, and a curse. The available armor, shields, weapons, and accessories are simple on the surface. Armor is predominantly tailored to crown classes and has attributes that augment these--a ranger's armor improves strength and attack accuracy, for example. Many bosses have multiple strong elemental attacks of different schools in addition to the ability to petrify, sleep, confuse and otherwise terrorize your party, so gear selection is essential to success. It's an halfmade attempt however because many features are excessively out-of-date and players find theirselve struggling more against an unfriendly game-design than the monsters inhabiting the world of Brandt and his friends. You will receive a verification email shortly. There are three upgrades available for each crown, with the final upgrade costing you a hefty number of gems, but the edge you gain is worth the investment. Visit our corporate site. Crowns aren't just fabulous hats, they're a way of life. When a witch spirits away Aire, the only daughter of the regent of the kingdom of Horne, it's not enough for him to send troops to investigate. Also new to the series is a strict 15-item limit for each character, which is more like a 10-item limit after you%26rsquo;ve loaded every party member down with weapons, accessories, and spells. Customizing your characters has seldom been simpler in an RPG. When I first heard of it at E3, I was so happy that a Final Fantasy game was coming to a Nintendo system. Final Fantasy: 4 Heroes of Light still doesn't quite nail that formula, but it comes darn close. Final Fantasy: The Four Heroes of Light is a new spin-off to the Final Fantasy series. Final Fantasy: 4 Heroes of Light is a spinoff from the popular and long running Final Fantasy games. The Final Fantasy family tree gets a little bigger with this cute-looking spin-off. Final Fantasy: The 4 Heroes of Light review No Good - Plain and Simple Summary: Final Fantasy is one of those names in the gaming industry that people just "know". Final Fantasy: The 4 Heroes of Light ‘s story revolves more around exploring the world and attending to the stories of NPCs than it does the development of the protagonists. They eventually regroup, discover that they've somehow cured their respective character flaws while leaving each other to rot in isolated lands and then join forces to smite darkness.

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